Please find below details of each event, and it's approximate start time. Rules will be explained further on the day.

Event Time Details Tie break
Air Hockey 10:00 Everybody plays everybody else, forming a league. Each game will be played up to four points, and a coin will be tossed to determine who serves first. The league will be determined by three points for a win and no points for a loss. The league will be determined on league points and then points difference (i.e. points scored in each individual game). If two or more players are tied on points after this, a mini-league will be used to determine results between those competitors.
Sega Rally 11:00 Four matches take place in the form of quarter finals. Whoever wins these quarter finals moves on to compete for 1st, 2nd, 3rd and 5th place and whoever loses must now compete for 4th, 6th, 7th and 8th place.

We then have four semi-finals. Whoever wins the 1st-4th place semis play a final for 1st and 2nd place and whoever loses these semis play each other for 3rd and 5th place. In the other pair of semis the winners compete for 4th and 6th place, while the losers play-off for 7th and 8th place.

Therefore rankings are decided by the following set of results, with everyone playing three games.

1st: win-win-win
2nd: win-win-lose
3rd: win-lose-win
4th: lose-win-win
5th: win-lose-lose
6th: lose-win-lose
7th: lose-lose-win
8th: lose-lose-lose
There can be no tied games.
Ten pin bowling 12:00 The points calculated by the computer at the bowling centre will decide placings, combining all eight competitors in both lanes. Players tied on points will be separated by total number of strikes, then total number of spares. If players are still tied, the position and points will be shared.
Table Tennis 13:15 Everybody plays everybody else, with each game played up to six points, with serve alternating. The winning margin must be at least two points, and a coin will be tossed to determine who serves first. The league will be determined by three points for a win and no points for a loss. The league will be decided first on points difference and then on head-to-head results.
Table Football 15:30 Everyone plays everyone else in best of seven matches (first to four), to form a league. The league will be determined by three points for a win and no points for a loss. The league will be decided first on goal difference and then on head-to-head results.
Texas Hold'Em Poker 16:30 Each player will begin with 1,000 chips, and the blinds will begin at 10 and 10. The blinds will increase every 12 minutes, with a five minute break if required after 48 minutes. The blinds will increase in the following structure:

10 - 10
10 - 20
20 - 40
50 - 100
100 - 200
150 - 300
250 - 500
500 - 1000
1500 - 3000

Players are ranked in the order they are knocked out. If more than one player is knocked out in the same hand, whoever loses the most chips is ranked higher. If this is equal, whoever is closest to the dealer is ranked higher.
Nine blind levels will be played. If the competition is still ongoing at the end of the ninth round, players will be ranked acording to how many chips they have.
Drinking Challenge 19:30 Each contestant has to drink one bottle of alcopop and one alcoholic pint of their choice. When finished, any remaining liquid in bottle or pint will be measured, and if it more in quantity that a single shot (25ml) that contestant must attempt the whole task again or be disqualified. The fastest competitor wins, from the time the first drink is lifted from the table to the time the second is placed back on the table (both bottle and glass must be upright when finished). In the event of identical final times, competitors will share the position and points.